Sir Aldous Ironbane
Warrior · Fantasy · Tier 1
I am an Honorable Warrior who Masters Weaponry.
Last surviving knight of a fallen order, seeking to restore honor to his family name.
- Might15Edge 1
- Speed12Edge 0
- Intellect9Edge 0
- Effort1max levels
- Armor3Speed +3/lvl
- Cyphers2limit 2
- Motivation
- Prove that chivalry and honor still matter in a dark world.
- Hook
- Haunted by the failure to save his kingdom, he drives himself to impossible standards.
- Descriptor
- Honorable: +2 Might; trained in pleasant social interaction; discerning true motives and lies.
- Type
- Warrior abilities
Practiced in Armor: You can wear armor for long periods of time without tiring and can compensate for slowed reactions from wearing armor.
Combat Prowess: +1 damage with melee weapon attacks.
Bash (1 Might): This is a pummeling melee attack.
Control the Field (1 Might): This melee attack inflicts 1 less point of damage than normal, and regardless of whether you hit the target, you maneuver it into a position you desire within immediate range. - Focus
- Masters Weaponry
Weapon Master [tier 1]: You inflict an additional 1 point of damage with your chosen weapon.
Weapon Crafter [tier 1]: You are trained in crafting tasks associated with your chosen weapon. - Skills
- Trained: pleasant social interaction; discerning true motives and lies; crafting tasks associated with your chosen weapon.
- Attacks
- Ancestral longsword (medium, 6 damage, immediate, Weapon Master +1, Combat Prowess +1); Dagger (light, 3 damage, immediate, eased (light), Combat Prowess +1).
- Cyphers
- Curative (level 4, a vial of red tonic): Restores a number of points equal to the cypher's level to the user's Might Pool; Wings (level 5, a feather charm): User can fly at their normal running speed for ten minutes per cypher level.
- Gear
- Plate armor, a shield bearing his family crest, a whetstone, travel rations, a signet ring.
- Build
- Might/Speed/Intellect: Warrior base 10/10/8; +3/2/1 bonus points; Honorable +2 Might = 15/12/9 at tier 1. Edge 1/0/0 (Warrior: Might Edge 1 chosen). Effort 1, cypher limit 2. Heavy armor: Speed Effort +3 per level (Practiced in Armor).