Oruvo Tesk
Glaive 路 Sellsword out of Ghan
I am a Strong Glaive who Masters Weaponry.
A broad, patient fighter who has carried the same prior-world blade since he pried it from a sealed ruin at sixteen. He hires out to anyone heading into the Beyond and never asks why.
- Might16Edge 1
- Speed13Edge 0
- Intellect9Edge 0
- Effort1
- Cyphers2/2
- Type
- Glaive (Discovery): practiced with every weapon. Bash (1 Might): a pummeling melee attack for 1 less damage that dazes the target for a round (its tasks are hindered); Combat Prowess: +1 damage with melee weapon attacks; Practiced in Armor: armor costs 1 less Speed Effort per level; Physical Skills: trained in climbing and running.
- Focus
- Weapon Master: +1 damage with your chosen weapon; Weapon Crafter: trained in making and repairing your chosen weapon.
- Descriptor
- Strong: +4 Might; trained in breaking objects and in jumping; an extra medium or heavy weapon.
- Skills
- Trained in breaking objects, jumping, climbing, running, crafting two-handed blades.
- Attacks
- Two-handed blade 8 (heavy, melee, +1 Combat Prowess, +1 Weapon Master); Spear 5 (medium, melee, +1 Combat Prowess); Knife 3 (light, melee, attack eased, +1 Combat Prowess).
- Armor
- Armor 2 (medium armor 2); Speed Effort costs +2 per level in armor.
- Cyphers
- Stillwater injector (level 3): restores 1d6 + its level points to one Pool; Thunder pearl (level 4): thrown up to short range, it bursts for damage equal to its level in an immediate radius.
- Oddity
- A brass fish scale that is always cold, even in a fire.
- Gear
- Scale coat, explorer's pack, whetstone kit, two days' rations; 8 shins.
- Build
- Glaive on the Warrior's numbers 10/10/8 + Strong 4/0/0 + 6 points 2/3/1 = 16/13/9 (Might/Speed/Intellect).